TY Computer Science Experience Day(s)

Overview

Welcome to the NUIG Computer Science experience day!

This two-day mixed on-campus and virtual event will be delivered by the University of Galway’s Computer Science academic staff and postgraduate students. The total experience is comprised of four different sessions across two morning sessions presented by the University of Galway staff and students with participating students working on tutorial activities. These activities will be undertaken on their devices via web browsers (e.g. Google Chrome). The day is designed to enable students to engage with and to explore a variety of computer science themes and technologies in an informal and creative setting. Participation in this event will expose students to the breadth of computing skills and their value across a wide range of diverse careers.

A provisional schedule is indicated below which is subject to change closer to the date.

Provisional Schedule Day 1

Time

Activity

Staff

Technology

9:15 – 9:30

Getting setup and connecting to Zoom client and Teams chat (virtual)

Dr Enda Barrett and

Mr. Joe O’Connell

Video client - Zoom

Chat client - Teams

Materials

9:30 - 10:00

Welcome

 

Career

Opportunities in

Computer Science

CAO & Studying

Computer Science

Prof. Michael Madden

 

Dr Enda Howley

Zoom and Teams links as above

10:00 – 11:00

Session 1: Visual Design (1 hour)

 

 

 

Dr Attracta Brennan

 

 

 

 

Zoom and Teams links as above

Visual Design: Browser based photo editing:

https://photopea.com

 

 

11:00 – 11:20

-------------------------------Short Break------------------------------------------

11:20 – 12:20

Session 2: AI Music

(1 hour)

Dr James McDermott

 

AI Music: browser based

https://codepen.io/teropa/full/RMGxOQ

https://experiments.withgoogle.com/ai/beat-blender/view

12:20 – 12:30

Closing remarks

Ms. Karen Young and

Dr Enda Barrett

Zoom and Teams links as above

 

Provisional Schedule Day 2

Time

Activity

Staff

Technology

9:15 – 9:30

Getting setup and connecting to Zoom client and Teams chat (virtual)

Dr Enda Barrett and

Mr. Joe O’Connell

Video client - Zoom

Chat client - Teams

Materials

9:30 - 10:00

Welcome

 

Career

Opportunities in

Computer Science

CAO & Studying

Computer Science

Prof. Michael Madden

 

Dr Enda Howley

Zoom and Teams links as above

 

 

 

 

10:00 – 11:30

Session 1: 3D Modelling (1 hour and 30 mins)

 

 

 

 

 

Dr Frank Glavin

 

 

 

 

 

 

Zoom and Teams links as above

 

3D Modelling: Browser based SketchUp

https://app.sketchup.com/app - requires Google or Apple account

11:30 – 11:50

-------------------------------Short Break------------------------------------------

11:50 – 12:20

Session 2: Web Programming (30 mins)

Dr Sam Redfern

Web Programming: Basic text editor such as Notepad on Windows. Ability to save and edit files on the device.

 

12:20 – 12:30

Closing

Ms. Karen Young and

Dr Enda Barrett

Zoom and Teams links as above

 

Experience Day Activities

Session 1:  Visual Design

In this session we will be exploring the principles of graphic design, and you’ll be making some of your own images using an online image editing tool.

Session 2:  AI Music

Artificial Intelligence (AI) is a set of techniques for creating intelligent behaviour in machines. It’s already changing the world and will change it a lot more in the coming years. AI has possible applications in almost every aspect of life. In this session we will try out several AI tools for music, with some challenges and some musical toy apps to play with. We’ll talk about the main neural networks concepts to understand a little of what’s happening under the hood. (If you don’t have a PC at school with suitable audio, you can skip this session and continue working on your Session 2 project.

Session 3:  3D Modelling

SketchUp is a 3D Modelling program for making ‘computer generated representations of real-world objects’, especially architectural, mechanical, and building components, such as windows, doors, furniture, and vehicles. It is designed to be easy to use, with much of the technical detail of the 3D models hidden from the user. It lets you create complex models by inputting measurements, so that objects can be created with an exact size and scale, and thus can be accurate copies of objects from the real world. In this session, we are going to use the web-based version of SketchUp, get familiar with the tool set, and build a 3D model of a house.

Session 4:  Web Programming

The final session will discuss some basic web page design and the editing of some HTML and JavaScript code, to incorporate your own images (created in session 1) and content in a web page. It will also cover games development within the browser, as well as on other platforms.

 

 

Link to GY350 Flyer:  https://tinyurl.com/csgy350